I'm a second year undergraduate Computer Science student at Columbia University.
I am fascinated by Robotics and Embodied AI – mostly questioning how humans utilize a lifetime of information to zero-shot the most complex tasks.
I'm fortunate to be a member of Columbia AI and Robotics lab, mentored by Huy Ha and advised by Professor Shuran Song. I've dabbled in human-robot interaction and deformable object manipulation, nowadays I'm mostly interested in language.
When I'm not debugging my simulator, I enjoy exploring art museums and coffee shops in NYC, reading hard sci-fi, and playing ultimate frisbee.
Alper Canberk, Cheng Chi, Huy Ha, Benjamin Burchfiel, Eric Cousineau, Siyuan Feng, Shuran Song
International Conference on Robotics and Automation (ICRA), May 2023
Website • ArXiv • GitHub •
Video
Mengxi Li, Alper Canberk, Dylan P. Losey, Dorsa Sadigh
International Conference on Robotics and Automation (ICRA), May 2021
A Unity VR app where the user can dynamically create, move, and resize whiteboards (on a real wall if they prefer), and can write on it using their real fingers.
June 2021
A real time multiplayer platform for my high school’s virtual graduation experience on Unity. Features include: Google Maps 3D location scraping, student avatar creation, free movement around 3d model of the real campus, P2P Real-time spacial voice and
video chat, in-game YouTube with adjustable screen, and inter-character interactions such as diploma giving, online event sign-ups.
May 2020