I'm a third year Computer Science student at Columbia University, and an aspiring AI researcher.
I am fascinated by Embodied AI. I not only believe that intelligent physical automation can help humanity tackle epic challenges, but I find joy studying the field; it poses difficult problems to ponder, philosophical questions to answer, countless design decisions to make, and creative solutions to dream of.
Nowadays I’m interested in video diffusion priors for robotics.
Alper Canberk, Cheng Chi, Huy Ha, Benjamin Burchfiel, Eric Cousineau, Siyuan Feng, Shuran Song
International Conference on Robotics and Automation (ICRA), May 2023
Website • ArXiv • GitHub •
Video
Mengxi Li, Alper Canberk, Dylan P. Losey, Dorsa Sadigh
International Conference on Robotics and Automation (ICRA), May 2021
ArXiv •
GitHub
In this report, we examine the effects of camera angle, video input segment, the object of interest, and background on the ability of video understanding models to accurately classify robot actions. Additionally, we explore how to best utilize the action classifier's output in robotic manipulation.
December 2022
PDF
A Unity VR app where the user can dynamically create, move, and resize whiteboards (on a real wall if they prefer), and can write on it using their real fingers.
June 2021
Medium •
GitHub
A real time multiplayer platform for my high school’s virtual graduation experience on Unity. Features include: Google Maps 3D location scraping, student avatar creation, free movement around 3d model of the real campus, P2P Real-time spacial voice and
video chat, in-game YouTube with adjustable screen, and inter-character interactions such as diploma giving, online event sign-ups.
May 2020
Website •
Video •
GitHub